September 4, 2018
Tomorrow night is the private view of the V&A’s Videogames: Design/Play/Disrupt, an exhibition on which I was a curator back in 2013/14. I’m incredibly excited to see how it’s all come together.
I was only working on the exhibition in its earliest stages, involved in pitching to the V&A’s board the concept of what videogames might look like in a gallery, in the hopes of unlocking a good budget and a big space. But I found the process fascinating, proof of the rigour that goes into making exhibitions at internationally renowned museums like the V&A.