It’s been a while since I last posted some of the features I’ve written in my Mechanic column on Rock Paper Shotgun. In The Mechanic, I talk to the developers behind a specific feature of a game in an effort to help players understand the hard problems and thinking that lies behind apparently simple things.

I love writing it, because I get to chat to interesting game makers about cool shit, and I’m proud that I’ve gotten to cover some of the best games of the generation. Here are some of my faves from the past six months or so: